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Errors on start of the SDK

Trying to use Coda SDK 1.9 with Unity 2019.4.7 Facing en error on start. Assets/CodaSDKInstaller/Scripts/Editor/CodaExternalPackageInstaller.cs(27,33): error CS0103: The name 'CodaEditorUtility' does not exist in the current context Then I change it to Application.dataPath I got an error: Assets/CodaGameSDK/Common/CodaGameManager.cs(10,7): error CS0246: The type or namespace name 'CodaExternals' could not be found (are you missing a using directive or an assembly reference?) After manual installation of Notification module I got those errors: Assets/CodaExternals/CodaNotification/iOS/iOSGameNotification.cs(4,13): error CS0234: The type or namespace name 'Notifications' does not exist in the namespace 'Unity' (are you missing an assembly reference?) Assets/CodaExternals/CodaNotification/iOS/iOSNotificationsPlatform.cs(4,13): error CS0234: The type or namespace name 'Notifications' does not exist in the namespace 'Unity' (are you missing an assembly reference?) Assets/CodaExternals/CodaNotification/NotificationDataDispatcher.cs(20,17): error CS0246: The type or namespace name 'iOSNotification' could not be found (are you missing a using directive or an assembly reference?) Assets/CodaExternals/CodaNotification/iOS/iOSGameNotification.cs(20,16): error CS0246: The type or namespace name 'iOSNotification' could not be found (are you missing a using directive or an assembly reference?) Assets/CodaExternals/CodaNotification/iOS/iOSNotificationsPlatform.cs(118,50): error CS0246: The type or namespace name 'iOSNotification' could not be found (are you missing a using directive or an assembly reference?) Assets/CodaExternals/CodaNotification/iOS/iOSGameNotification.cs(166,38): error CS0246: The type or namespace name 'iOSNotification' could not be found (are you missing a using directive or an assembly reference?) Assets/CodaExternals/CodaNotification/iOS/iOSGameNotification.cs(15,26): error CS0246: The type or namespace name 'iOSNotification' could not be found (are you missing a using directive or an assembly reference?)

Are Coda SDK inatallation neccessary?

Do i need to install Coda SDK into my project in order to test it with you? I make my games using Corona (now Solar2D) framework) and i read that the Coda SDK integration you implemented is using Unity3D framework.
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How do I get the keys / IDs / tokens for Coda SDK items?

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Xcode Build Failed

Pod dependencies are not loaded, what should I do?
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Xcode Build Failed

I cannot build IOS Application from Xcode after exporting Unity3D project?