Coda SDK v1.9

  • [1.9.2] Updated MoPub to 5.14.1 to be compatible with iOS 14 changes.

  • [1.9.2] Removed Mintegral SDK and its custom network adapters.

  • [1.9.2] Ad request events now include used keywords as a parameter.

  • [1.9.2] Ad module now uses the right values when a remote variant is activated with an event.

  • [1.9.2] Facebook Standard events implemented.

  • [1.9.2] Coda user id is set as the custom id to GameAnalytics events and Crashlytics reports.

  • [1.9.2] Minimum level requirement ad rule is updated to count uniquely completed levels.

  • [1.9.2] New event "Notification_Scheduled" is added.

  • [1.9.2] Notifications can now be scheduled according to users' local time.

  • [1.9.2] Remote variant values are now sent as an event after they are fetched.

  • [1.9.1] Consent dialog changed to better suit upcoming iOS 14 changes.

  • [1.9.1] SKAdNetwork Ids for all used ad networks are added to the iOS build.

  • [1.9.1] Updated all MoPub supported ad network adapters.

  • [1.9.1] Mintegral custom network adapters integrated for iOS.

  • [1.9.1] Ability to show interstitial ads in place of rewarded videos when necessary is now A/B testable.

  • [1.9.1] Fixed an SDK installation error affecting new projects.

  • [1.9.1] Fixed the issue that caused custom remote variants being deleted upon SDK upgrade.

  • [1.9.1] Fixed Adjust IAP token fetching problem for iOS platform.

  • [1.9.1] Disabled legacy components that prevented binary uploads to AppStore.

  • [1.9.0] Unity3D 2019.4 LTS is now supported.

  • [1.9.0] Updated MoPub to version 5.13.1

  • [1.9.0] Updated all network adapters to be compatible with the new MoPub version.

  • [1.9.0] Switched custom Pangle adapters with MoPub supported ones.

  • [1.9.0] Removed Tapjoy and InMobi adapters.

  • [1.9.0] Vungle advanced bidding is now supported.

  • [1.9.0] Updated Facebook SDK to version 7.21.2

  • [1.9.0] Updated GameAnalytics SDK to version 6.3.0

  • [1.9.0] Updated Firebase SDK to version 6.15.2

  • [1.9.0] Updated Adjust SDK to version 4.22.1

  • [1.9.0] Added AB testing capability for forced consent dialog on non-GDPR areas.

  • [1.9.0] Fixed Notification module bugs.

Coda SDK v1.8

  • [1.8.1] Improved Coda event system to be more robust.

  • [1.8.1] ShowInterstitialAd API now gets context to apply different rules.

    • Following callback delegates now have the extra context parameters. Any game specific code listening to these need to be updated to avoid compilation issues.
      • public delegate void OnInterstitialAdTriggered(string context, string adUnitID);
      • public delegate void OnInterstitialAdRejected(string context, string adUnitID, string reason);
      • public delegate void OnInterstitialAdImpression(string context, string adNetwork, string placementId, double revenue, string adUnitID, int priority);
      • public delegate void OnInterstitialAdClicked(string context, string adUnitID);
      • public delegate void OnInterstitialAdDismissed(string context, string adUnitID);
      • public delegate void OnInterstitialAdFinished(string context, string adUnitID);
  • [1.8.1] Fixed unmuted Mintegral ads.

  • [1.8.1] Added precautions to prevent native IDFA API getting stripped on iOS

  • [1.8.0] Local Notifications Module introduced to enable AB testing for scheduling offline notifications.

  • [1.8.0] Custom additional parameters on integration events are now sent to Firebase and Coda analytics services.

  • [1.8.0] Tweaks are made to Client Model Features.

  • [1.8.0] Added session count as a parameter to the existing session events.

  • [1.8.0] Added an ad request timeout event for MoPub ad requests that take a long time.

  • [1.8.0] Three new user models are added to the existing ML Module.

  • [1.8.0] Added new keywords on add requests to use Click Through Rate.

  • [1.8.0] A new interstitial rule added to run AB tests on delays ads after a level fail.

  • [1.8.0] Reported game session ids are adjusted to be unique.

  • [1.8.0] Ad_Interstitial_Reject event added to report incidents where SDK blocks an interstitial attempt according to the built-in rules.

improved

Coda SDK v1.7

  • MoPub ad request keywords now has default values.

  • Added new automated SignUp event.

  • Improved play time tracking.

  • Added manual refresh implementation for banners.

  • Removed some unused modules.

  • Removed DOTween dependencies.

  • Fixed the null pointer exception caused by Coda.Common.Classes.ML.CollectionEntry.

  • Built-in AB testing configuration is now distributed with package only.

  • Fixed Android AppLovin sdk key issue.

  • Implemented machine learning client-side models to detect hardcore users.

  • Cleared UIWebView API references to enable brand-new game submissions to AppStore.

  • Temporarily disabled InMobi network adapter for UIWebView references.

  • Added Adjust IAP event tokens are to App configurations on Coda Dashboard.

  • Added IAP related events to Integration Events.

  • Added ResumeLevelEvent to Integration Events.

  • Updated Facebook SDK to 7.19.2.

  • Added Additional data points to login and event requests.

Coda SDK v1.6

  • Machine Learning Module - Storing user stats for Machine Learning Models
  • Mopub Default Ad Network Adapters Updated.
  • Mopub Custom Ad Network Adapter Chartboost updated.
  • New Mopub Custom Ad Network Adapter Pangle/Tiktok adapter.
  • Fixed a bug in re-authentication to Coda Platform SDK.
  • New Integration Event to notify Coda SDK to track the level progression
  • New Integration Event to notify Coda SDK that a player skipped a level by watching a rewarded ad
  • New Integration Event to notify Coda SDK that a player continued a level by watching a rewarded ad.
  • Firebase SDK Updated
  • Fixed a bug where Coda SDK sends duplicate events to Analytics Platform on certain edge cases.
  • Fixed a bug where user ID was changing when sending an analytics event to the Coda Platform.
  • Fixed a bug where a login attempt might fail due to uninitialized fields in the request object.
  • Fixed a bug where consent warning message was staying on top of the Game Content.
  • Mopub Consent Flow change which introduced an early collection of the consent before Mopub initialization has been reverted back to the old approach.
  • New Documentation Released
deprecated

Coda SDK v1.5

  • Established Coda Platform connection.
  • Enabled Coda Analytics Platform!
  • Implemented analytics event verification and debugging via Coda Platform dashboard.
  • Enabled Coda consent page instead of MoPub's solution.
  • Separated banner request and show logic.
  • Fixed duplicate banner request issues.
  • Fixed the issue where app configuration fetching frequently failing on Coda SDK Settings.
  • Updated MoPub SDK to 5.11.1 along with its ad network adapters.
  • Switched custom Mintegral adapters with the supported MoPub adapters.
  • Updated GameAnalytics to v6.0.11.
  • Updated Adjust SDK to v4.20.1.
  • Improved MoPub waterfall optimisations with keywords.
  • Enhanced Firebase AB testing experiments with user properties.
  • Removed AdColony, Verizon and Flurry network adapters.
  • Fixed unmuted ads from Chartboost.
  • Various fixes related to crash reports.