Coda SDK v1.9
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[1.9.2] Updated MoPub to 5.14.1 to be compatible with iOS 14 changes.
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[1.9.2] Removed Mintegral SDK and its custom network adapters.
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[1.9.2] Ad request events now include used keywords as a parameter.
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[1.9.2] Ad module now uses the right values when a remote variant is activated with an event.
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[1.9.2] Facebook Standard events implemented.
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[1.9.2] Coda user id is set as the custom id to GameAnalytics events and Crashlytics reports.
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[1.9.2] Minimum level requirement ad rule is updated to count uniquely completed levels.
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[1.9.2] New event "Notification_Scheduled" is added.
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[1.9.2] Notifications can now be scheduled according to users' local time.
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[1.9.2] Remote variant values are now sent as an event after they are fetched.
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[1.9.1] Consent dialog changed to better suit upcoming iOS 14 changes.
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[1.9.1] SKAdNetwork Ids for all used ad networks are added to the iOS build.
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[1.9.1] Updated all MoPub supported ad network adapters.
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[1.9.1] Mintegral custom network adapters integrated for iOS.
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[1.9.1] Ability to show interstitial ads in place of rewarded videos when necessary is now A/B testable.
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[1.9.1] Fixed an SDK installation error affecting new projects.
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[1.9.1] Fixed the issue that caused custom remote variants being deleted upon SDK upgrade.
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[1.9.1] Fixed Adjust IAP token fetching problem for iOS platform.
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[1.9.1] Disabled legacy components that prevented binary uploads to AppStore.
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[1.9.0] Unity3D 2019.4 LTS is now supported.
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[1.9.0] Updated MoPub to version 5.13.1
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[1.9.0] Updated all network adapters to be compatible with the new MoPub version.
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[1.9.0] Switched custom Pangle adapters with MoPub supported ones.
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[1.9.0] Removed Tapjoy and InMobi adapters.
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[1.9.0] Vungle advanced bidding is now supported.
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[1.9.0] Updated Facebook SDK to version 7.21.2
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[1.9.0] Updated GameAnalytics SDK to version 6.3.0
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[1.9.0] Updated Firebase SDK to version 6.15.2
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[1.9.0] Updated Adjust SDK to version 4.22.1
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[1.9.0] Added AB testing capability for forced consent dialog on non-GDPR areas.
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[1.9.0] Fixed Notification module bugs.
Coda SDK v1.8
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[1.8.1] Improved Coda event system to be more robust.
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[1.8.1] ShowInterstitialAd API now gets context to apply different rules.
- Following callback delegates now have the extra context parameters. Any game specific code listening to these need to be updated to avoid compilation issues.
- public delegate void OnInterstitialAdTriggered(string context, string adUnitID);
- public delegate void OnInterstitialAdRejected(string context, string adUnitID, string reason);
- public delegate void OnInterstitialAdImpression(string context, string adNetwork, string placementId, double revenue, string adUnitID, int priority);
- public delegate void OnInterstitialAdClicked(string context, string adUnitID);
- public delegate void OnInterstitialAdDismissed(string context, string adUnitID);
- public delegate void OnInterstitialAdFinished(string context, string adUnitID);
- Following callback delegates now have the extra context parameters. Any game specific code listening to these need to be updated to avoid compilation issues.
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[1.8.1] Fixed unmuted Mintegral ads.
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[1.8.1] Added precautions to prevent native IDFA API getting stripped on iOS
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[1.8.0] Local Notifications Module introduced to enable AB testing for scheduling offline notifications.
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[1.8.0] Custom additional parameters on integration events are now sent to Firebase and Coda analytics services.
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[1.8.0] Tweaks are made to Client Model Features.
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[1.8.0] Added session count as a parameter to the existing session events.
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[1.8.0] Added an ad request timeout event for MoPub ad requests that take a long time.
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[1.8.0] Three new user models are added to the existing ML Module.
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[1.8.0] Added new keywords on add requests to use Click Through Rate.
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[1.8.0] A new interstitial rule added to run AB tests on delays ads after a level fail.
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[1.8.0] Reported game session ids are adjusted to be unique.
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[1.8.0] Ad_Interstitial_Reject event added to report incidents where SDK blocks an interstitial attempt according to the built-in rules.
Coda SDK v1.7
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MoPub ad request keywords now has default values.
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Added new automated SignUp event.
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Improved play time tracking.
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Added manual refresh implementation for banners.
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Removed some unused modules.
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Removed DOTween dependencies.
- NOTE: You need to reimport DOTween from the Asset Store from the following link if you previously were using it directly from the SDK.
- https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676
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Fixed the null pointer exception caused by Coda.Common.Classes.ML.CollectionEntry.
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Built-in AB testing configuration is now distributed with package only.
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Fixed Android AppLovin sdk key issue.
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Implemented machine learning client-side models to detect hardcore users.
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Cleared UIWebView API references to enable brand-new game submissions to AppStore.
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Temporarily disabled InMobi network adapter for UIWebView references.
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Added Adjust IAP event tokens are to App configurations on Coda Dashboard.
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Added IAP related events to Integration Events.
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Added ResumeLevelEvent to Integration Events.
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Updated Facebook SDK to 7.19.2.
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Added Additional data points to login and event requests.
Coda SDK v1.6
- Machine Learning Module - Storing user stats for Machine Learning Models
- Mopub Default Ad Network Adapters Updated.
- Mopub Custom Ad Network Adapter Chartboost updated.
- New Mopub Custom Ad Network Adapter Pangle/Tiktok adapter.
- Fixed a bug in re-authentication to Coda Platform SDK.
- New Integration Event to notify Coda SDK to track the level progression
- New Integration Event to notify Coda SDK that a player skipped a level by watching a rewarded ad
- New Integration Event to notify Coda SDK that a player continued a level by watching a rewarded ad.
- Firebase SDK Updated
- Fixed a bug where Coda SDK sends duplicate events to Analytics Platform on certain edge cases.
- Fixed a bug where user ID was changing when sending an analytics event to the Coda Platform.
- Fixed a bug where a login attempt might fail due to uninitialized fields in the request object.
- Fixed a bug where consent warning message was staying on top of the Game Content.
- Mopub Consent Flow change which introduced an early collection of the consent before Mopub initialization has been reverted back to the old approach.
- New Documentation Released
Coda SDK v1.5
- Established Coda Platform connection.
- Enabled Coda Analytics Platform!
- Implemented analytics event verification and debugging via Coda Platform dashboard.
- Enabled Coda consent page instead of MoPub's solution.
- Separated banner request and show logic.
- Fixed duplicate banner request issues.
- Fixed the issue where app configuration fetching frequently failing on Coda SDK Settings.
- Updated MoPub SDK to 5.11.1 along with its ad network adapters.
- Switched custom Mintegral adapters with the supported MoPub adapters.
- Updated GameAnalytics to v6.0.11.
- Updated Adjust SDK to v4.20.1.
- Improved MoPub waterfall optimisations with keywords.
- Enhanced Firebase AB testing experiments with user properties.
- Removed AdColony, Verizon and Flurry network adapters.
- Fixed unmuted ads from Chartboost.
- Various fixes related to crash reports.