Coda SDK v2.0.1

  • Vibration package removed
  • Banner background color changed from grey to white
  • Adjust background tracking enabled for MAX
  • Minor error fixes implemented
  • MAX and ad network adapters updated
  • Adjust SDK updated
  • Firebase Unity SDK updated
  • GameAnalytics SDK updated

Coda SDK v2.0.0

  • MAX SDK Implemented
  • Consent Flow switched to MAX
  • GAD EditorPrefs fix
  • Session Events fix

Coda SDK v1.13.2

  • Adjust, GA, Facebook, Firebase SDKs updated
  • Unity AB Implemented
  • All MoPub networks updated
  • Banner placement added
  • Namespace fixes
  • Admin Panel init step page implemented
  • GEM fixes

Coda SDK v1.13.1

  • Rate Us pop up implemented, remote variants: CodaRateUsActive and CodaRateUsLevel
  • Measurement protocol implementation
  • MoPub and networks updated
  • Adjust Conversion Value update callback implemented
  • Auto Quality Tool implemented
  • Adjust Updated
  • Thrift and Newtonsoft conflicts solved

Coda SDK v1.13.0

  • MoPub and networks updated
  • Mintegral custom adapters removed and supported implemented
  • IAP Token check added to Admin Panel
  • Secondary RV placement implemented
  • Bad connection case reviewed: consent and MoPub dependency on AB manager removed
  • mainTemplate.gradle fix for Android on Unity 2020 LTS
  • IDFA API deprecation on Unity 2020 for Android solved with native workaround
  • GEM Shop fixes
  • Firebase, Adjust and GA updated

Coda SDK v1.12.2

  • Coda/Adjust CV Models are remote configurable with variant codaConversionModelActive, default is false
  • GetLevelSequence API added
  • InMobi Adapters added and pre init step implemented for Advanced Bidding
  • Unused Facebook Events cleared
  • New prefabs added to GEM
  • FAN network initialised before Mopub
  • AB test setup fix

Coda SDK v1.12.1

  • Conversion Value model implemented
  • MoPub updated to 5.16.4
  • Tapjoy Adapters implemented
  • All existing networks' adapters updated except for AdMob
  • IronSource and Vungle suggested extra init steps implemented
  • Amazon disabled
  • MoPub Impression Callback Background event fixed for Android
  • Vibration Module implemented
  • Firebase, Adjust and GameAnalytics updated
  • Changing Ad Unit with remote config feature added
  • Reporting for Coda related build errors
  • GADApplication Identifier fix
  • Fixed unique level bug
  • GEM Improvements / Fixes

Coda SDK v1.12

  • [1.12.0] Facebook updated to 9.0.0
  • [1.12.0] Adjust updated to 4.24.1
  • [1.12.0] SKAdNetwork ids are added
  • [1.12.0] Adjust custom events added
  • [1.12.0] ATT implemented instead of Coda Consent for iOS 14.5+
  • [1.12.0] Mopub Supported adnetworks updated
  • [1.12.0] Mintegral Custom Adapters updated
  • [1.12.0] Fyber Custom Adapters updated
  • [1.12.0] SDK package size optimisations
  • [1.12.0] Mopub's OnImpressionTrackedEventBg event is implemented instead of OnImpressionTrackedEvent

Coda SDK v1.11

  • [1.11.0] Game Economics Module updated with shop system.
  • [1.11.0] Updated Game Economics Module API for easier usage.
  • [1.11.0] Updated Facebook Unity SDK to 8.1.1.
  • [1.11.0] Updated Firebase Unity SDK to 7.0.2.
  • [1.11.0] Updated MoPub SDK to 5.15.0.
  • [1.11.0] Updated all MoPub supported ad network adapters.
  • [1.11.0] Added Mintegral Custom Ad Network adapters.
  • [1.11.0] Fixed issues with Amazon SDK initialization.
  • [1.11.0] Added Adjust.setURLStrategy() API call.

Coda SDK v1.10

  • [1.10.1] Added Amazon APS adapters for MoPub.

  • [1.10.1] Implemented Adjust Opt-in A/B test structure.

  • [1.10.1] Updated Firebase Unity SDK to 6.16.1.

  • [1.10.1] Updated Pangle MoPub adapters.

  • [1.10.1] Updated UnityAds MoPub adapters.

  • [1.10.0] Updated Adjust Unity SDK to 4.23.

  • [1.10.0] Updated all supported and custom ad network adapters.

  • [1.10.0] Initial Game Economics Module implemented.
    - It has an internal currency ready for use.
    - Built-in Level Complete/Fail/Revive screens with rewarded placements are ready.
    - They are all ready to use as drag & drop elements.

  • [1.10.0] Major refactoring on initialization process.
    - Each individual module has its own initialization events/checks.
    - The monolithic SDK start event is now deprecated. Modules can be used whenever they are ready, instead of waiting for whole modules to initialize.

  • [1.10.0] MoPub ad requests now receive a new keyword for the presence of idfa.

  • [1.10.0] A new event is sent when a notification is set.